The new haptic glove is supposed to make the controller redundant

The new haptic gloves aim to make controllers obsolete

Photo: Diver-X

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Haptic gloves provide tactile feedback in VR, but cannot replace sticks and buttons. ContactGlove supposedly solves this problem.

Haptic gloves are an exciting technology to literally feel virtual reality. VW has already reported cost savings in assembly training Trials with Senseglove Nova. “Brakes” in glove simulate back pressure while holdingand vibration mimics the sense of touch.

Opponent in September HaptX received a double-digit million dollar grant for innovative haptic products. The company now has a cheaper, improved version of it pneumatic glovesthe HaptX Gloves G1. Business customers can pre-order the current model with a mobile pneumatic backpack starting at $5,495.

Virtual buttons in virtual reality

Tokyo-based startup Diver-X is also now launching a haptic glove. A Successful Kickstarter campaign for “ContactGlove”. shortly after launch, the minimum amount reached $197,305. As of December 22, 2022, 28 days before the campaign closes, the campaign has raised approximately $244,394.

The The ContactGlove also provides tactile feedback during grip. A special feature is its “micro-coils”, i.e. the coils of wire are tightly wound together. Their form allows memory alloy the finger elements must be suddenly contracted – or expand again. Ideally, it creates a sensation of pressure on the fingers similar to the touch of real objects.

Technology can even simulate the fire button, trigger and stick inputs of classic controllers. ContactGlove is a revolutionary VR controller in the form of a glove equipped with haptic feedback, high-precision hand tracking and button input like conventional VR controllers, the manufacturer says.

However, an animation shows that the emulation does not resemble normal finger movements on the controller buttons. Instead, similar gestures serve as inputs. When pressing a button, for example, the thumb touches the side of the angled index finger. There is a solid plastic surface that mimics the feel of a regular button.


Haptic gloves for SteamVR

The thumb rests sideways on the middle finger to hold the virtual analog stick. In this mode, the user moves the hand in the air to move it up and down or to the side.

Ein Nutzer des haptischen Handschuhd ContactGlove imitiert Knopf- und Stick-Eingaben mit similaren Fingergesten.

Button and stick inputs are emulated by similar finger gestures. | Photo: Diver-X

The harness also features a classic controller that is magnetically attached to the inside of the glove. However, it is not part of the Kickstarter packages currently being offered.

Provides manufacturers for easy software integration native SteamVR support, as well as programming tools for Unity and UnrealEngine. Accurate room tracking is available via the SteamVR dongle on some existing Kickstarter models. Vive or Tundra trackers for example, it can be attached to the back of a glove.

Included in some Kickstarter packages Tundra trackers. The Kickstarter price starts at around $494, but models without the haptic module and partial Tundra trackers require an additional fee. So, these models are designed only for hand tracking with gloves, for example, in social programs or for motion capture. Models with a haptic membrane start at $1,336.

All of the cheaper Early Bird offers have already sold out. inventors of interesting bed VR headset “HalfDive” are behind the project. The Diver-X was also successful on Kickstarter. However, the company later greatly underestimated the success potential of the niche product and returned the capital to the backers.

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